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深圳网站建设—APP开发—网站制作—小程序开发_博纳网络公司

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开发APP对于怎样封装Volley网络库代码详解

文章编辑:网站建设 文章来源:APP开发 浏览量:

 APP开发公司分享Volley网络库的使用,为了使用方便,可以对Volley库提供的类和方法进行二次封装,深圳APP开发公司归纳整理其代码如下所示。
public class JsonRequest extends JsonObjectRequest {     String cookieString;     public JsonRequest( String url, JSONObject jsonRequest,   Response. ErrorListener errorListener) {         super( url, jsonRequest, listener, errorListener);    }    //自定义向服务器发送的头字段数据    @ Override     public Map< String, String> getHeaders() throws AuthFailureError {         HashMap< String, String> headers = new HashMap< String, String>();        // 标示是Android APP向服务器发起请求         headers. put(" AppKey", "Android");        // 设置 User- Agent 的内容为 APP 的包名和版本信息,标示是哪个APP向服务器发起请求         String packageName = context. getPackageName();         PackageInfo info = context. getPackageManager(). getPackageInfo( packageName, 0);         userAgent = packageName + "/" + info. versionCode;         headers. put(" User- Agent",   userAgent );        //把服务器返回 给 APP 的 Cookie 信息, 添加到 PP发给服务器的头信息中, 标示访问服务器的客户身份         headers. put(" Cookie", cookieString);               return headers; }    @ Override     protected Response< JSONObject> parseNetworkResponse( NetworkResponse response) {         try {             String jsonString = new String( response. data,                           HttpHeaderParser. parseCharset( response. headers,                           PROTOCOL_ CHARSET));            // 获取服务器返回给APP的Cookie信息             Map< String, String> headers = response. headers;             cookieString = headers. get(" Set- Cookie");            // 解析服务器返回的 cookie 信息,从中获取 SessionID             String sessionId = parseVooleyCookie( cookies);             return Response. success( new JSONObject( jsonString),                     HttpHeaderParser. parseCacheHeaders( response));        } catch (UnsupportedEncodingException e) {             return Response. error( new ParseError( e));        } catch (JSONException je) {             return Response. error( new ParseError( je));        }
 }    // 解析 cookie 数据     public String parseVooleyCookie( String cookie) {         StringBuilder sb = new StringBuilder();         String[] cookievalues = cookie. split(";");         for (int j = 0; j < cookievalues. length; j++) {             String[] keyPair = cookievalues[ j]. split("/");             for (int i = 0; i < keyPair. length; i++) {                 if (keyPair[ 0]. contains(" session_ id")) {                     sb. append( keyPair[ 0]);                     sb. append(";");                     break;                }            }        }         return sb. toString();    } }
使用OkHttp3作为Volley库的HTTP协议栈,需要实现HttpStack里定义的接口方法。APP开发公司整理协议栈的具体代码如下:
public class OkHttp3Stack implements HttpStack {
  private final OkHttpClient mClient;     public OkHttp3Stack( OkHttpClient client) {         this. mClient = client;    }    @ Override     public HttpResponse performRequest( Request<?> request, Map< String, String> additionalHeaders)             throws IOException, AuthFailureError {         int timeoutMs = request. getTimeoutMs();         OkHttpClient client = mClient. newBuilder()                . readTimeout( timeoutMs, TimeUnit. MILLISECONDS)                . connectTimeout( timeoutMs, TimeUnit. MILLISECONDS)                . writeTimeout( timeoutMs, TimeUnit. MILLISECONDS)                . build();         okhttp3. Request. Builder okHttpRequestBuilder = new okhttp3. Request. Builder();         Map< String, String> headers = request. getHeaders();         for (final String name : headers. keySet()) {             okHttpRequestBuilder. addHeader( name, headers. get( name));        }         for (final String name : additionalHeaders. keySet()) {
okHttpRequestBuilder. addHeader( name, additionalHeaders. get( name));        }         setConnectionParametersForRequest( okHttpRequestBuilder, request);         okhttp3. Request okhttp3Request = okHttpRequestBuilder. url( request. getUrl()). build();         Response okHttpResponse = client. newCall( okhttp3Request). execute();         StatusLine responseStatus = new BasicStatusLine                (                         parseProtocol( okHttpResponse. protocol()),                         okHttpResponse. code(),                         okHttpResponse. message()                );         BasicHttpResponse response = new BasicHttpResponse( responseStatus);         response. setEntity( entityFromOkHttpResponse( okHttpResponse));         Headers responseHeaders = okHttpResponse. headers();
  for (int i = 0, len = responseHeaders. size(); i < len; i++) {             final String name = responseHeaders. name( i), value = responseHeaders. value( i);             if (name != null) {                 response. addHeader( new BasicHeader( name, value));            }        }         return response;    }     private static HttpEntity entityFromOkHttpResponse( Response response) throws IOException {         BasicHttpEntity entity = new BasicHttpEntity();         ResponseBody body = response. body();         entity. setContent( body. byteStream());         entity. setContentLength( body. contentLength());         entity. setContentEncoding( response. header(" Content- Encoding"));         if (body. contentType() != null) {             entity. setContentType( body. contentType(). type());        }         return entity;    }
 @ SuppressWarnings(" deprecation")     private static void setConnectionParametersForRequest            ( okhttp3. Request. Builder builder, Request<?> request)             throws IOException, AuthFailureError {         switch (request. getMethod()) {             case Request. Method. DEPRECATED_ GET_ OR_ POST:                 byte[] postBody = request. getPostBody();                 if (postBody != null) {                     builder. post( RequestBody. create                            ( MediaType. parse( request. getPostBodyContentType()), postBody));                }                 break;             case Request. Method. GET:                 builder. get();                 break;             case Request. Method. DELETE:                 builder. delete();                 break;             case Request. Method. POST:                 builder. post( createRequestBody( request));                 break;
  case Request. Method. PUT:                 builder. put( createRequestBody( request));                 break;             case Request. Method. HEAD:                 builder. head();                 break;             case Request. Method. OPTIONS:                 builder. method(" OPTIONS", null);                 break;             case Request. Method. TRACE:                 builder. method(" TRACE", null);                 break;             case Request. Method. PATCH:                 builder. patch( createRequestBody( request));                 break;             default:                 throw new IllegalStateException(" Unknown method type.");        }    }
  private static RequestBody createRequestBody( Request request) throws AuthFailureError {         final byte[] body = request. getBody();         if (body == null) return null;         return RequestBody. create( MediaType. parse( request. getBodyContentType()), body);    }     private static ProtocolVersion parseProtocol( final Protocol protocol) {         switch (protocol) {             case HTTP_ 1_ 0:                 return new ProtocolVersion(" HTTP", 1, 0);             case HTTP_ 1_ 1:                 return new ProtocolVersion(" HTTP", 1, 1);             case SPDY_ 3:                 return new ProtocolVersion(" SPDY", 3, 1);             case HTTP_ 2:                 return new ProtocolVersion(" HTTP", 2, 0);        }         throw new IllegalAccessError(" Unkwown protocol");    } }
还需增加一个类,提供其他模块调用Volley库的接口方法。
public class NetworkManager {     private static NetworkManager mInstance;     private RequestQueue mRequestQueue;     private static Context mCtx;     private NetworkManager( Context context) {         mCtx = context;         mRequestQueue = getRequestQueue();    }    // 使用单列模式创建类的实例     public static synchronized NetworkManager getInstance( Context context) {         if (mInstance == null) {             mInstance = new NetworkManager( context);        }         return mInstance;    }     public RequestQueue getRequestQueue() {         if (mRequestQueue == null) {            // 设置 使用 OkHttp3 作为 HTTP 协议栈             mRequestQueue = Volley. newRequestQueue( mCtx, new
OkHttp3Stack( new OkHttpClient()));        }         return mRequestQueue;    }     private < T> Request< T> add( Request< T> request) {         return mRequestQueue. add( request);// 添加请求到队列    }    /**     * 创建 JSON 格式的请求数据     *     */     public void JsonRequest( Object tag, String url, JSONObject jsonObject, Response. Listener< JSONObject> listener,                                 Response. ErrorListener errorListener) {         JsonRequest jsonRequest;         jsonRequest = new JsonRequest( url, jsonObject, listener, errorListener);         jsonRequest. setTag( tag);         add( jsonRequest);    }
 /**     * 取消请求     *     */     public void cancel( Object tag) {         mRequestQueue. cancelAll( tag);    } }
函数调用方式如下:
NetworkManager. getInstance( EamApplication. getContext()). JsonRequest( TAG, baseUrl + url, jsonObject,         new Response. Listener< JSONObject>() {            @ Override             public void onResponse( JSONObject jsonObject) {                 Log. v( TAG, "response json 对象: " + jsonObject. toString());            }        }, new Response. ErrorListener() {            @ Override             public void onErrorResponse( VolleyError error) {                 Log. e( TAG, error. getMessage(), error);
 }        });
在创建网络对象实例时,使用Application级别的Context,保证实例的生命周期与APP的生命周期一样。好了,APP开发公司本文就“开发APP对于怎样封装Volley网络库代码详解”实操知识分享就到这里,谢谢关注,博纳网络编辑整理。
 
 

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